Friday, 1 July 2011

Review: Child of Eden

I worked a tonne this week, I swear I shall get back to daily posts soon after Uni start again (funny that I originally assumed it was going to be the other way around). Firstly, a short story; I was in EB Games as I do, enquiring about Child of Eden, they were sold out, I further inquired if anyone had played it with Kinect, as I had heard it was rather good. Again no. However the manager told me they had a second hand Kinect, for half its second hand sale price, being kept out back, so I picked myself up a Kinect for 1/3rd of the retail price, it's not a bad piece of hardware at that price. I went back the following day, on payday, and lo and behold, Child of Eden had 2 copies now in stock.

Review: Child of Eden

This game is set in the 23rd Century, where the Collective Human Database, known as "Eden", now stores all data and memories mankind has created as it journeys into space. The first human born in space Lumi, resurfaces in the net and is being attacked by impurities, you are to journey and save the "Child of Eden" by eliminating these impurities.

Using Kinect, you use your right arm to line up and then punch forward with your arm to shoot the target you had moved your hand over, if you do this in time with the beat you get bonus marks. You have life and "bombs" called Euphoria, used by throwing both hands up into the air, you switch to you left hand to us a rapid fire "Vulcan Cannon" that can be used to take down enemies, but is primarily used to shoot down enemy projectiles.

This game is like none other I have played, the sense of pure euphoria and happiness it gives you via playing it is simply unmatched. The graphics are absolutely gorgeous and seamlessly melded into the sound track creating an incredible unique experience, the Kinect allows you to control and interact with the game like a dream, its intuitive, but challenging, but always fun. It has be given some criticism for its short length, but the quality of that length is unmatched, replay value is enormous, done by a unique feature that allows your to "level up" the level elements changing successive play-throughs at the end each time. This, along with varying difficult levels and online leaderboard, create strong incentives for multiple play throughs.

I think this is the best game I've played on the Xbox 360 to date, and possibly the best of the generation, and even (once I've thought about it some more) one of the best games I have ever played.

Do I still need to tell you to buy it? Why not get it here for $45 ?